
NightLoop
NightLoop is a dark fantasy, roguelike survival puzzle game set on a looping, fog-shrouded path of 16 tiles. You play as a weary peasant trapped in an endless night, navigating a cursed trail filled with deadly threats like wolves, zombies, and vampires.
Strategically place beneficial items like rifles, potions, or silver crosses to counter the dangers ahead. Each round, you’re dealt a randomized hand of event cards. Spend your gold wisely to reroll, prepare, or gamble on mysterious rewards. With every loop, the night grows darker, the threats deadlier, and the choices more critical. Your survival depends on the connections you make.
Made at Kiwijam 2025 by Alfredo Barros, Pablo Gauna, Justin Boyd & Martin Kim.
BEWARE THE ROAD AHEAD!
🐺 Stray Wolf - You lose 4❤️, but gain 3🪙
🧟 Zombie - You lose 2❤️ and get 🦠Infected, but gain 2🪙
🧛 Vampire - You lose 6❤️ and get 🩸Vampirism, but gain 4🪙
⚰️ Graveyard - You lose 8❤️, but gain 5🪙
Passive Negative Effects:
🦠 Infected: Lose 1❤️ for each of the next 4 moves.
🩸 Vampirism: Can't use the Tavern until cured.
Place Items to Survive!
🧪 Green Potion (2🪙) - Restores 3❤️
🍻 Tavern (4🪙) - Restores 6❤️
🔫 Rifle (2🪙) - Block 1 🐺 Wolf or 1 🧟 Zombie (Still get 🦠Infection).
💧 Holy Water (3🪙) - Block 1 🧟 Zomb / Vamp 🧛DMG x0.5 / Cure 🩸Vampirism.
✝️ Silver Cross (4🪙) - Block 1 🧛Vampire (debuff🩸 Vampirism).
Published | 23 hours ago |
Status | In development |
Platforms | HTML5 |
Authors | Alfredwooden, JovialJus |
Genre | Puzzle |
Made with | Unity |
Tags | 3D, Atmospheric, chchkiwijam25, Creepy, Fantasy, Horror, Indie, kiwijam25, Short |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | High-contrast |
Comments
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Needs Options of game speed (it's painfully slow), better indication of what you're afflicted with, possibly a 2 second pause on the start of each loop to assess what's right in front of you (or it procedurally generates half a loop in front of you)
And as per Itch's new tos (I'm half joking with this), I didn't consent to being attacked by a zombie.
thanks for the feedback! All very good points and on the roadmap for adding in.