It's a very unusual game... the graphics and sound quality are outstanding considering it was finished within 3 days, that is amazing work once again. It took me a while to realise how the game flow works... I believe you are working on the UI, which can be improved a bit, like highlighting the items when you pick and place. Other than it's an unbelievable piece of work.
Needs Options of game speed (it's painfully slow), better indication of what you're afflicted with, possibly a 2 second pause on the start of each loop to assess what's right in front of you (or it procedurally generates half a loop in front of you)
And as per Itch's new tos (I'm half joking with this), I didn't consent to being attacked by a zombie.
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It's a very unusual game... the graphics and sound quality are outstanding considering it was finished within 3 days, that is amazing work once again. It took me a while to realise how the game flow works... I believe you are working on the UI, which can be improved a bit, like highlighting the items when you pick and place. Other than it's an unbelievable piece of work.
Hey, thanks for playing! Yeah, today I'll probably introduce a tutorial and the highlight!
Actually Im trying to upload the highlight system now. It should be way more intuitive !
❤️ Thanks for the feedback! Still a few things being added (including a quick tutorial) and yeah, UI is getting a pretty big overhaul :)
Needs Options of game speed (it's painfully slow), better indication of what you're afflicted with, possibly a 2 second pause on the start of each loop to assess what's right in front of you (or it procedurally generates half a loop in front of you)
And as per Itch's new tos (I'm half joking with this), I didn't consent to being attacked by a zombie.
thanks for the feedback! All very good points and on the roadmap for adding in.